Here is a soundscape I put together based on the 2013 MolyJam game I made with Dennis Liaw. The music was reused in a later game Gaia Dearest
Fantastic Dueling Hearts in Space was made for the Global Game Jam 2013 in collaboration with Yudou Zhao. It’s a game about indirect combat. Each player must hit each other with the environmental obstacles by pushing them via a pumping mechanism activated by holding a button and releasing. We were voted 2nd place in best game design for the NYU Game Center location.
Either use 2 gamepads or on keyboard:
Player 1: Arrow Keys + “/”
Player 2: WSAD + “B”
Choose the version for your OS and play: This game is still in development and will change periodically.
This game was made in 4 hours during a small Game Jam I organized with a few friends of mine. Our idea evolved into a two player game in which one player tries to drop coconuts on the other. This player has 50 coconuts at their disposal to try to land 5 of them on the other player’s head. The player on the ground has camera focus so they can use that to their advantage to make it more difficult for the player trying to drop coconuts. I should release this one day…
Air Drop Museum was a game made for the Quantum Box logo game. Quantum Box logo games are super simple, web based games that are generally made in 2-4 hours. This one is about a cat who is eternally stuck curating a museum. Just use your mouse to play